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Soichi terada moonypagoda fantavision mixed medley
Soichi terada moonypagoda fantavision mixed medley







soichi terada moonypagoda fantavision mixed medley
  1. #Soichi terada moonypagoda fantavision mixed medley series
  2. #Soichi terada moonypagoda fantavision mixed medley ps2

The more flares initially detonated along with the Starmine, the longer the bonus mode lasts. If the player captures it and detonates it with at least three colored flares, a time-limited bonus stage is entered where a large number of fireworks appear at a rapid pace. After collecting all eight letters, a large glowing Starmine flare is launched onto the screen.

soichi terada moonypagoda fantavision mixed medley

Another power-up appears in the form of a white star and for each one captured, the player earns a letter of the word "Starmine". These include power-ups that can award extra points or refill the Play Meter. Power-ups periodically appear and can be captured and detonated along with an existing set of three or more normal flares. The player's score and flare chain are displayed on the top left while the collected Starmine letters and Play Meter are on the bottom left. Gameplay consists of detonating captured flares. If the Play Meter fully empties, the game ends. If flares are continuously captured and detonated for a specific period of time while keeping this meter from depleting, the player eventually advances to the next stage. Flares not detonated before they disappear are considered "missed" and cause a "Play Meter" at the bottom of the screen to decrease. Flashing flares called "wilds" can also be used to directly chain together flares of different colors. This creates a "daisy chain" that allows flares of multiple colors to be detonated simultaneously. More points can be obtained with chain reactions caused by new flares touching the sparks of detonated flares of the same color. Different types of flares can be encountered including "peonies", which explode in a circular fashion "willows", which have sparks that descend downward in dome shape and "multiflares", which break apart into smaller pieces that can be detonated a second time. The goal is to string together three or more flares of the same color and then detonate them by pressing the circle button, thus increasing the player's score. Using the DualShock 2's left analog stick, the player controls the direction of a guideline ray extending from a circular cursor that allows a flare along the ray to be "captured" with the controller's X button.

#Soichi terada moonypagoda fantavision mixed medley series

The game consists of a series of stages set in darkened, 3D environments where brightly-colored fireworks called '"flares" are launched onto the screen and will hover for a period of time before disappearing. However, many found fault with the length and replay value of its single-player experience when compared to contemporary titles in the puzzle genre.įantavision is a real-time puzzle game that relies on quick color matching and symbol recognition skills from the player. The game received a mostly above-average critical response with reviewers generally praising its visual presentation, core gameplay, and multiplayer. Finally, the game was digitally re-released on Sony's newer consoles via the PlayStation Network outside of Japan beginning in 2015. Fantavision was then remade for Japanese mobile phones starting in 2003. An updated version with this mode titled Futari no Fantavision was released in Japan in 2002. It was released the same day as the console in North America, Europe, Australia, and New Zealand later that year with an added two-player mode.

#Soichi terada moonypagoda fantavision mixed medley ps2

The graphics emphasize the PS2's ability to show particle effects.įantavision was released in Japan on March 9, 2000, a few days after the PS2 itself. After successfully pitching the project to Sony, Fantavision was supervised by the company's first-party development head Shuhei Yoshida and was completed by a small team in a short time frame. The game was initially conceived by director Katsuyuki Kanetaka, inspired by the fireworks shows he witnessed in his youth. Used in conjunction with various power-ups, the resulting explosions can ignite and chain together even more flares for additional points.įantavision was created during Sony's transition from its original PlayStation (PS1) to its next generation console. The game's objective is to use a cursor to select three or more launched fireworks (called "flares") of the same color in a row and then to detonate them to increase the player's score. Fantavision, sometimes stylized as FantaVision, is a puzzle video game developed by Japan Studio and published by Sony Computer Entertainment for the PlayStation 2 (PS2).









Soichi terada moonypagoda fantavision mixed medley